Independent game development

Gameplay systems built to feel clear, responsive, and complete.

Mistforged is a portfolio of focused games and technical projects built with Godot, Unreal Engine, C++, and a practical release-first mindset.

Selected work

Projects

02 In development

PC · Unreal Engine 5 · C++

Mistbound: Relic Run

A systems-focused action prototype built around readable encounters, relic interactions, modular gameplay, and repeatable runs.

How I work

Small scope. Strong systems. Finished loops.

Mistforged focuses on the part of game development where mechanics, feedback, interface, and technical structure have to work together. The goal is not just to prototype an idea, but to shape it into something that can be tested, understood, and shipped.

Gameplay programming Systems and balancing UI/UX implementation Android release pipelines

Contact

Project, development, or collaboration inquiry?

mistforged.xyz@gmail.com